A Japanese game with 8 million users is launching a crypto metaverse A Japanese game with 8 million users is launching a crypto metaverse

A Japanese game with 8 million users is launching a crypto metaverse

Metaworld is the newest version of Gensokishi Online, a popular Japanese game.

A Japanese game with 8 million users is launching a crypto metaverse

Cover art/illustration via CryptoSlate. Image includes combined content which may include AI-generated content.

Gensokishi Online Project has announced the launch of METAWORLD, the newest iteration of the popular game. Metaworld is a blockchain-based version of “Gensokishi Online,” a game whose 8 million users in Japan, Taiwan, and the U.S. won it the “Game of the Year Gold Award” in 2012.

The newest version of the game will incorporate elements of GameFi and NFTs in a metaverse environment.

What can we expect from Gensokishi in 2022

Gensokishi’s meta world is based on 3DMMO (3D Mass Multiplayer Online) technology and it aims to create a new fantasy world economy. The game will encompass all three types of blockchain-based gamingโ€””Free to Play,” “Play to Earn,” and “UGC to Earn.”


In addition to providing a free gaming platform and profit-generating rewards in the form of NFTs, Gensokishi’s Metaworld will also introduce the concept of User Generated Content (UGC).

The game will feature infrastructure that will enable individuals and companies to purchase land in the Metaworld and freely edit the metaverse surroundings. Aside from being able to create buildings, natural environments, and characters, users will also be able to mint and sell their own NFTs within the game.

“Metaverse enables us to create a new age society,” Gensokishi said in a press release shared with CryptoSlate. “In addition to being able to engage in fantasy world adventures and economic activities with players from all over the world, players can also live in a virtual space while communicating in a variety of ways.”

According to the company’s roadmap, the first step in its launch will be to set up the production, sales, distribution, and monetary mechanisms for in-game cryptocurrencies and NFTs. Following that, the team will focus on integrating UGC features into the game and enable the transfer of virtual world rights to NFTs. Once the game structure is fully established, the management will be transferred to a decentralized autonomous organization (DAO).

Players can acquire the creation rights for their metaverse characters in Gensokishi.

Metaworld will feature two different tokensโ€”MV and ROND. The game’s main currency, MV will be a Polygon-based utility token with a total supply of 2 billion used for purchases and staking. ROND, on the other hand, will be circulated in the in-game economy. However, it will have real-world value as users will be able to exchange the token on DEXs.

Metaworld’s MV token is set to be listed on Uniswap, Quickswap, and Pancakeswap at the end of December. Listings on other DEXs, such as Sushiswap and Curve is expected in Q1 2022.

Players will be able to acquire the land rights and create their own virtual spaces.

The official public release of the game is expected next summer. Until then, the game will be in beta mode with users able to test its upcoming features.

To celebrate the announcement of Metaworld, which was developed by licensing the Japanese 3DMMO title “Elemental Knights Online,” the company will distribute “Limited Equipment NFTs” to users who participate in its online communities. The campaign will last from December 2nd to December 27th, while the distribution process is set to begin after December 28th.

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Disclaimer: CryptoSlate holds a financial position in Gensokishi and was given the opportunity to participate in the presale of this project in exchange for news, analysis, and other types of coverage. CryptoSlate was NOT paid to publish this article.